Welcome to Our New Robotics Researchers!

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Welcome to Our New Robotics Researchers! As part of our Year 9 Electives Program, students once again have the opportunity to participate in our Robotics Research Project.  Students use OpenSim to create a 3D object, then use Scratch 4 OpenSim … Continue reading

Testing Kinect2Scratch: Part 1

We have spent the past week testing Stephen Howell’s amazing software, Kinect2Scratch.  Wow! This is such an exciting development in games creation and, in particular, the use of the Kinect Sensor Camera with one of our favourite free software programs, Scratch.

We have previously used Scratch 4 OpenSim as part of our Virtual Worlds Project and are huge fans of the Scratch software.  Not only has Stephen created Kinect2Scratch but he has also shared a number of games that can be easily modified by altering the Scratch Blocks and their settings.

Our movie shows some students testing the Ball Bounce and Skeleton games.  By installing the regular Scratch program, some additional Kinect software and connecting the Kinect Sensor Camera directly to a PC, we suddenly have an exciting way to not only play games but for learners to easily create their own Kinect games. 

Inside the Game

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Inside the Game This term, we are very excited to be focusing on games creation and the architecture of games. In future posts, we’ll outline aspects of our Inside the Game project in greater detail.  In particular, we are exploring … Continue reading

Robotics by Shandyl

1. Outline what you were aiming to achieve ‘in world’ in terms of your robot. That is, give an outline of what you wanted to create and how you wanted it to operate.

I was trying to make a pool so it would follow me around but I couldn’t make the right script so I made a ball that comes when I call it.

2. Include a copy of the Linden Script in a separate notepad (text) document. Access this through Windows > All programs > Accessories > Notepad

// levelOut()
// remove the x and y rotation components, so that the object is
// level with respect to the ground
levelOut()
Makes it level to the ground so it will not go into the ground. 3. How could your robot be improved further? Provide an outline of at least one other thing that could be achieved in world.

Make my ball follow me around. Maybe make it look like there is water in the pool.