Our Virtual Worlds Project

At the end of 2008, we embarked on our virtual worlds journey with the introduction of Quest Atlantis in our Year 6 English program.  You can find more detailed information about this project on our My Quest Atlantis Blog.

As Quest Atlantis is designed especially for middle school students, we started to explore ways in which we could extend this type of virtual world experience for our students.

After exploring options such as OpenSimActive Worlds and a closed estate in Teen Second Life, I was amazed and excited at the possibilities.

I was aware of the wonderful work being done at Suffern Middle School in New York by Peggy Sheehy and, a little closer to home, at Northern Beaches Christian School by Steve Collis.  I think the real “light bulb moment” came to me when I read Steve’s blog post, Practical Examples of 3D Virtual Environments for Learning in High School.  As I watched the accompanying movie I was, to say the least, completely blown away!  You may wish to read more about Booralie and Ramapo Islands on their blogs.

I have been very impressed with the possibilities available to students and educators using a virtual world such as Second Life.  In particular, the opportunities for students to develop 3D design or “building” skills are enormous.  Their completed objects and buildings have a real purpose as they can then be featured in the virtual world and used by teachers and students as part of the curriculum.  I have loved “playing” in jokaydia’s building sandbox so I can only imagine how much the students would enjoy this type of activity!

At this stage, I have explored a number of different educational areas in Second Life’s main grid.  I am particularly grateful to Dean Groom for suggesting that I explore the islands of jokaydia.  It was the perfect place to start for a Second Life newbie like me!

We are now at the stage where we will soon be putting together a project proposal and I have been in discussions with different staff members to gauge the interest in this type of curriculum development.  Their reactions have been extremely positive and part of the purpose of this post is to provide a little more background information to interested staff.

For those who have never experienced a virtual world, it can be difficult to visualise based on the blurry descriptions of an over-excited ICT Trainer! 😉  I hope the links in this post and the slideshow below will give staff a little more insight into the exciting possibilities of this type of project.  If you are unable to view the slideshow below, you may wish to go directly to flickr and view the full set of images.